GAME DEV

I have an M.S. in Game Design from Full Sail University and minored in Game Development at Chapman University. I have developed several small games from the ground up and served as team leader for the Master’s class Capstone game project.

GAME DEV

I have an M.S. in Game Design from Full Sail University and minored in Game Development at Chapman University. I have developed several small games from the ground up and served as team leader for the Master’s class Capstone game project.

GAME DEV

I have an M.S. in Game Design from Full Sail University and minored in Game Development at Chapman University. I have developed several small games from the ground up and served as team leader for the Master’s class Capstone game project.

UX/UI DESIGN

  • I have excellent skills in user interface design including navigation, ergonomics, and user experience.
  • I’ve conducted play testing and research sessions to provide feedback for collaboration and communication between UX and game design teams.

PRODUCTION

  • The intersection of my marketing + game dev skills and experience gives me an edge to help teams throughout the organization understand who the game is for, how to create a game players will want to play, and how to get players to engage with the game.
  • My experience in Agile development, communication and team motivation will help you get games to market and bring players to that marketplace.

GAME DESIGN

  • Applied studies and iterative design on prototypes, feedback loops and game mechanics.
  • Lead designer and concept creator for Capstone Master’s project.

See more of my game work at atlasbeetle.itch.io

ART

  • Proficiency in character creation, rigging and retargeting skeletons in Unreal Engine. 
  • Modeling, animation and texturing using Blender.
Star Animation